
- #Mage time warp wow how to
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Once Asta got a grimoire, which is what everyone else uses to catalogue their various spells, the only thing he could "cast" with it was to pull a sword of black iron out of it, the sword, like Asta, having no detectable magical power. This left Asta to get things done physically, and training to do so, leaving him in good enough physical shape to impress a physical Goliath of a Captain with his strength. It's otherwise so common that even the peasants are using magic for mundane stuff like laundry or sweeping up. Asta of Black Clover is literally the only person the setting has ever seen with no magical ability whatsoever.
#Mage time warp wow series
However, as the series goes on, two aversions to this trope enter Class 3-E, one being an artificial intelligence that records and learns from Koro-Sensei's evasion to calculate a more kill-capable shot pattern, and a boy introducing himself as and possessing similar abilities to Koro-Sensei. Many others are also aiming to kill Koro-Sensei, making them this trope as well. The students are also assigned weapons designed to kill Koro-Sensei and Koro-Sensei alone piercing human flesh is impossible for 3-E's knives and bullets, but they're the only things that can damage Koro-Sensei.
#Mage time warp wow how to
Aside from that, the series revolves around the students of Class 3-E learning to be this, being taught how to be top notch assassins in order to kill Koro-Sensei by the end of the school year, although the skills learnt are theoretically applicable in any situation for an assassin.
Assassination Classroom presents a unique variation of this trope, in that there's only one "mage" to kill, that being the superpowered, nigh invulnerable Koro-Sensei. The magicians of the story consider him to be The Dreaded, though in later installments they start to wise up and use more conventional weaponry against him (like guns), which he has no defense against. A Certain Magical Index basically revolves around this trope: Touma has the "Imagine Breaker", a Power Nullifier and Anti-Magic ability contained in his right hand, which he uses in one way: fist to face. Sometimes this is added as an element of Fake Balance (situational advantage): instead of nerfing down superpowered entities in question, make up a selectively fearsome enemy for them, so they would not look best in all situations. Sometimes this is a part of a normal arms race or a niche-if there's a threat, everyone wants to get countermeasures, and if there's something, some critter sooner or later will eat it. Depending on the resources and morality of the Mage Killer in question, this may involve everything from ambush tactics and sniping to chemical/biological weaponry and hostage-taking (which, needless to say, can give the profession a pretty gruesome reputation in-universe). The other way to take down mages, of course, is to be a ruthless Combat Pragmatist - as humans (or humanoids) with supernatural powers, mages exist on the borderline between the magical and mundane, and if you're either unable or unwilling to take them in a fair fight, there's no reason to face off against their strengths when you can target their squishy still-mortal weaknesses instead. Anyway, a Mage Killer is usually very similar to a Magic Knight, only with anti-magic instead of magic. If a Mage Killer is a member of an order who specializes in hunting mages, his anti-magic abilities are very likely to be a result of specific training. Some Mage Killers even use magic themselves, but not regularly, and not the usual earthquakes and meteors but something subtle or affecting only mages. Defeating a Mage Killer with magic is difficult or impossible, and his mundane skills give him a major physical advantage over mages with no combat prowess, which is most of them (a Magic Knight or Kung-Fu Wizard may give him problems). He may be able to detect or track magic, resist harmful spells, prevent enemies from using them or even reflect them back to enemies. Thus, to deal with mages you need these guys.Ī Mage Killer is basically a Badass Normal, or something close, whose capabilities of dealing with mages are somehow improved. Even the most trained fighter can be killed or incapacitated by a single spell (or psychic attack, or superpower, or whatever else). Mages (or other superpowered beings) get a big advantage against muggles.